With Warmachine: Wrath almost wrapped up and Privateer Press previewing it’s next Warmachine installment “Colossals”, which will introduce the next 120mm based model by the same name, I figured I has better get some better pictures of the current 120mm based centerpiece and battle engine for the Protectorate of Menoth- the Vessel of Judgement.
The story behind these models goes along the lines of the sacred bones of former priest-kings and visgoths of the Protectorate of Menoth are interred in these vessels, and the priests attached to them summon their wrath against the unbelievers and heretics. So what we have is a bunch of angry old bones that, when riled up, lash out against the enemies of their faith. Oh, and let us not forget the very large man at the fore- he apparently has enough faith to pull his Vessel without any help from any others.
When models in my world get finished, I like to take them down to All About Games in Boise, Idaho, and show them off (I work pretty hard for “I hate you’s” for completing models). The other reason is that I get to take pictures on their one-of-a-kind Gale Force 9 custom Cryx table. While not the easiest table to play on, and just short of being ‘regulation’ (it is 42″ square, not 48″ square), it seems to serve as a very good backdrop to Privateer Press miniatures.
The Vessel of Judgement was pretty intimidating when I got it out of the box and mostly assembled. I kept asking myself how I was going to get it done and make it look good. The trick for me was studying its structure, and looking at various pictures online and in the book, and ultimately looking at the portion of the army that I have already painted.
Overall it went pretty fast. I dry-brushed most of the metallics, laid down some base coats, and an ink wash or two (Badab Black and Smoky Ink) on the main structure, and the priest and the zealot got painted separately and attached to the Vessel towards the end. I left the Vessel off the base until I figured out how I wanted that to look as well. It all came together fairly well, and if I ever do another one I know what changes I will make, and I even have an idea for an alternate color scheme. Funny how that works, right?
The filigree was possibly the most labor intensive part of the model. It boiled down to using P3 Blighted Gold, then dry-brushing Rhulic Gold over the top of that, and finally going over with an even lighter dry-brush of Solid Gold. I do have to say that I am impressed with the new, re-formulated P3 Rhulic Gold. It goes on smooth, and no clumpy mess to sort out. A lot less frustration than their earlier incarnation.
One of the tricks I have picked up along the way is to use a little dab of ‘Ard Coat or other gloss varnish to shine up any gems on any of my models. Along with using a basic gem highlighting technique, this allows the surrounding light source to play into the model’s scheme.
I still have about two days to go before the local tournament where I want to field fully painted army lists- and I still have a Reckoner, Devout, Dervish, and a unit of Daughters of the Flame (nine models in all) to get finished. They are coming along nicely, but I really should be getting back to them.
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